Build Location Based Augmented Reality Apps with Mapbox
Learn ARKit&amp;ARCore by creating location based AR apps using Unity's AR Foundation&amp; Mapbox Unity SDK &amp;Instagram API
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2326 students enrolled
创建者 Tevfik Ufuk DEMİRBAŞ
Build Location Based ARCore/ARKit apps that displays geo-located data on 3D maps.
Show your Instagram photos on AR by pinning them to real world locations they are taken on 3D AR map
Create World Scale AR experience by building an ARCore app that displays roads, buildings and your Instagram pictures
Learn how to create location-based AR app like PokemonGo by anchoring Instagram pictures to the real life locations.
Intermediate Unity and C# experience
No ARCore/ARKit experience required.
At least one ARKit or ARCore supported phone.(For supported devices list, go to Goggle ARCore or Apple ARKit official website.)
Having an Instagram account
The World went crazy when we first played PokemonGo. It was the first Augmented Reality app that went viral. But PokemonGo was not just an AR app, it was a location-based AR app. The success of PokemonGO proved that the future of Augmented Reality lies in location-based applications. As an Augmented Reality developer, my job was to create location-based AR apps using ARCore and Mapbox Unity SDK. For almost a year, I spent a lot of time on combining Mapbox Unity SDK and ARCore to create location-based AR apps. I learned all the stuff in this course by trial and error. So with this course I give you what I learned in hard way in an easy way.
By enrolling this course, we will build very cool location based AR apps:
In the first section, we will build a location based AR app that shows a 3D map in AR. It uses phone GPS to create a map of the user's location and shows the place of the user on this map with a Player. Building this app will teach you the basics of Mapbox Unity SDK, ARCore and ARKit. It is our first step to World scale AR experience
In the next lesson, We will build InstaAR app that will show your Instagram photos as placed to their real life locations on AR map. We will use Instagram API to fetch our instagram pictures. Then we will create a gameobject that looks like an Instagram post in Unity.
In the final section, we will get our hands on World Scale AR experience. By enrolling this course, you have a skeleton AR app source code that you can implement your own World Scale AR app idea. With this app, we will be able to align ARCore with real world.We will show buildings and roads and of course Instagram pictures around us. Also you will be able to take photo with your favorite Instagram photo at the place you took it. Believe me this photo will be the most liked photo of your Instagram account.
This is the only AR course that teaches location-based AR implementations on Udemy. Also, I want you to know that this course will be continuously updated with newer and cooler location-based AR apps. Updates will include ARCore, ARKit and Mapbox Unity SDK updates, too.
Just take this course and learn to create the next PokemonGO!
Intermediate Unity developers who want to build location-based AR apps with ARCore/ARKit and Unity's AR Foundation framework
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