Eat3D - CryENGINE 3 材质 - Vol 1-3 - 介绍和应用

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Eat3D - CryENGINE 3 材质 - Vol 1-3 - 介绍和应用
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Eat3D - CryENGINE 3 Materials - Vol 1-3 - An Introduction and Application Eat3D - CryENGINE 3 材质 - Vol 1-3 - 介绍和应用 在这本系列的第一张DVD 中,埃尔德·平托开始研究材料和研究参考。然后,他设置了CryENGINE场景材质编辑器给出了一个概述。讲解了如何创建一个金色的材料,有色玻璃材料,破碎的玻璃材料,汽车漆材料,丝绒材料,橡胶轮胎材料,磨损和涂漆的金属材料。 在这本系列的第二张DVD 中,埃尔德·开始通过创建一个具体的材料,然后深入讲解了如何创建一个生锈的金属材料,他创建了一个惊人的镀铬拉丝材料,大理石材料。创建其他材料:青铜材料,皮革材料,木质材料,显示器电视材料,植物材料。 在这本系列的第二张DVD 中,埃尔德·平托进入中级和高级主题,他开始讲解视差闭塞映射材料,并展示了如何创建一个非常好的道路材料。埃尔德·然后创建一个贴花材料,地面材料,边缘贴花,贴花,详细地图,滚动纹理,镜面反射,混合层。 In this first DVD of our series, Hélder Pinto starts by studying the materials and examining reference. He then sets up the scene in CryENGINE and gives an overview of the Material Editor. From there Hélder shows how to create a golden material, tinted glass material, shattered glass material, car paint material, velvet material, rubber tire material, and a worn and painted metal material. This DVD, along with the other volumes in the series, will provide you with an invaluable amount of information needed to start creating your own production materials in CryENGINE 3 SDK today. CryENGINE 3 Materials - Vol 2 - An Introduction and Application In this second DVD of our series, Hélder Pinto continues where he left off in creating many different material types. Hélder starts off by creating a concrete material and then goes into how to create a rusty metal material. From there he creates an amazing brushed chrome material, and marble material. Other materials created are: a bronze material, leather material, wooden material, monitor TV material, and vegetation material. Once the materials are created, he then takes a step back and tweaks them all and also goes over the new filmic HDR tone mapping. This DVD, along with the other volumes in the series, will provide you with an invaluable amount of information needed to start creating your own production materials in CryENGINE 3 SDK today. CryENGINE 3 Materials - Vol 3 - An Introduction and Application In this third DVD of our series, Hélder Pinto goes into more intermediate and advanced topics now that the basic materials are complete. He starts off by talking about parallax occlusion mapping and shows how to create a really nice road material. Hélder then creates a decal material, terrain material, edge decals, decals, detail maps, scrolling textures, specularity tricks, and blend layers. This DVD, along with the other volumes in the series, will provide you with an invaluable amount of information needed to start creating your own production materials in CryENGINE 3 SDK today. About the Instructor: Hélder Pinto has been working with CryENGINE for over 4 years and has worked on games such as the award winning "Crysis 2" and "Under Siege". As a Level Artist, Hélder's speciality lays in having responsibility for the for the entire aesthetics of a level, while keeping a close eye on gameplay and performance. For more than a decade, Hélder has gained an enormous amount of experience and respect from within the community for for his outstanding character and artistic caliber. Hélder currently works at Crytek in Frankfurt, Germany on Crysis 3.
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