Complete Game Character Workflow 02 Texturing and Rendering

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Complete Game Character Workflow 02 Texturing and Rendering
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素材介绍

Complete Game Character Workflow 02 Texturing and Rendering



-What you'll learn



Character Texturing



Substance Designer



Substance Painter



Mari



Unreal Engine 4 Basic and Advanced Materials



Unreal Engine 4 Lighting



Unreal Engine 4 Sequencer



Xgen for Character Modeling







-Requirements



Basic understanding of Character Modeling and UV



Know your way around Maya



Paitient and Enengy!







- Description



This course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond. Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail. Color, Composition and Lighting will also be introduced in order to help the student to achieve good aesthetic. Many other small trick including animation, quick rig, and dynamic simulation will also be demostrated in the course to give the student more power on their presentation.







- Who this course is for:



Beginner to Advanced Character Artists



Technical Artists



UE4 Game Developer







http://www.udemy.com/complete-game-character-workflow-02-texturing-and-rendering/



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